![]() Tears that, perhaps, were of relief, as I was free from the chains of driving up and down a field until all I could hear was the groaning engines of boredom. It's perhaps the saddest accomplishment in video game history, despite it bringing tears of joy to my eyes. Although after many invested hours of tedious labor, it's comforting to speed through the day as the hired help sow, cultivate and harvest a field simultaneously. Assorted hired farmhands will allow you to micromanage your farm into a more systematically productive piece of land, which will allow you time to read about the trials of Kunta Kinte before demanding too much of your employees - since they're essentially androids that require no food or sleep. I don't think I could handle competitive farming.Įventually you'll reach a stable financial condition, and like most folks on the precipices of success, you'll be ready to hire others to do your dirty work. You're free to achieve this goal in any way you see fit, and starting with a massive bank-debt ensures that whatever your approach may be, you'll still find yourself earning only enough to scrape by several hours into your quest for farm superiority. And that's essentially the only goal in Farming Simulator: earn money, purchase fields, livestock, and better equipment in order to earn even more money. While the work is exhausting, boring, and mostly unrewarding it somehow manages to rob you of precious hours as you slowly profit towards a new farm expansion or tractor. ![]() You'll cultivate the provided fields, fertilize your crops and eventually harvest the goods for selling purposes. However, once the tutorials have been conquered, your job will be to tackle some agricultural activities. Unfortunate, since being able to simulate a suicide every few hours would have made the experience more tolerable. I found it best to simply start a "tutorial farm" and spend several hours messing around with the many available options before jumping into the "real farm." It's also important to note that there's no real way to go on any sort of rampage in Farming Simulator, and crashing into incoming traffic or assorted buildings does absolutely nothing. The lack of certain particulars is quite frustrating, and it seems as if Giants Software figured that a person willing to navigate a threshing machine through a virtual field for six hours would also be willing to study the game mechanics without any provided assistance. While the beginning tutorials can take anywhere from thirty minutes to an hour depending on your level of comprehension, it will be much longer before you're comfortably acquainted with every aspect of the game. Fortunately, simply purchasing animals sends them to their respected area of the map - a fact that infuriated me due to in part to its simplicity as well as lack of explanation. Unfortunately, the information provided is scarce, and more advanced options such as raising livestock aren't explained in any detail. In addition to the training missions, there are hint icons littered throughout the farm to help as you progress through the introductory hours. Before you start selling your milk, eggs, vegetables and perhaps offer some sacrificial livestock to Ceres, the Roman Goddess of agriculture, you'll want to follow the eleven tutorials provided, as these basic lessons cover most of what you'll need to get started. Any budding root vegetables or muddy gloves? Do you have a storage shack full of seeds and soil?įor the sake of this review, let's just assume that you're an aspiring agriculturist. Do you see a poster of a Schlüter Super Trac 2500? How about a graph showcasing the USDA vegetable crop sales across key states in 2012? Go ahead and check outdoors if you're more of a closet-harvester. If you're confused about how such a thing is determined, simply take a look around your room. ![]() If you're new to the experience, you should probably consider yourself a true agriculture enthusiast before jumping aboard the Grimme Tectron. If you're a veteran of the PC version of Farming Simulator, you should expect much of the same, albeit without the multiplayer functionality and surprisingly active Mod community. After all, this isn't Harvest Moon and you won't be socializing with the townsfolk. You see, farms aren't typically a fun thing. Truthfully, you won't be doing anything inherently fun or outlandish in Farming Simulator 2013, because as the name suggests, Farming Simulator is a game in which you simulate a farm. Shoot, you won't even be building a customized farm or making outrageous financial gambles with your crop earnings. In this game, your goal isn't to kill your friends or slay a dragon.
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